Miklós Vörös | STARTRON - Game with time

solo exhibition

The game is a free and voluntary activity, which we primarily associate with childhood as a time when there was no distinction between work and leisure. In addition to designated playtime, every game requires participants, their own space, and unspoken rules that all participants are aware of.

In Gadamer's philosophy, play is a key element of the mode of existence of artwork. Playing is a kind of transcendence, an immersion into another world. At the same time, it is also a form of escapism, as our own world can often seem dull, barren, and boring compared to the space of play from which we return.

Vörös Miklós's paintings invite us to a shared game: by capturing the time of play, it becomes timeless, essentially unique and ephemeral, and somehow always private, belonging only to those who play the game, who create their own version, their unique slice of reality. The photos that immortalize the game open up its private space, anyone can become a part of it, but they can also opt out of it. The game only exists as long as someone observes it. LEGO is a motif that spans decades and connects generations. Vörös Miklós's photos present a dimension of play where building blocks appear as alternatives to our everyday lives, but not in the complex system of connections that adult life imposes on us, but rather in the curiosity and openness with which we approached games as children. The pop cultural references, Startron, a character inspired by the artist's previous Starter Kits series, and the presence of LEGO, simultaneously offer an escape from the monotony of adult life and invite us on a journey of intellectual and historical time travel. With Startron, we can travel to the past, be in the present, and plunge back into those moments when we ourselves created our own reality by building LEGO blocks.